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Thursday, September 16, 2010

WiCM Event: FableVision

I attended a Women in Children's Media event last night featuring FableVision. Gary Goldberger, President and Co-Founder, showcased some of their recent projects, and talked about "cool stuff" in the world of transmedia. My notes are below:

9/15/10

Gary Goldberger, President and Co-Founder, FableVision (Boston)

  • "Media producers who partner with content experts"
  • Big ideas into simple format
Fablevision =
(1) Creative Studio: Client-based (e.g. Henson, PBS Kids)
(2) FV Learning = K-12 software distribution

ANIMATION-ISH product (co-pro with Toon Boom)
  • Basic animation software (downloadable)
FAB@SCHOOL DESIGNER
  • Funded by NSF
  • Visual fabrication using simple software
  • Make paper crafts, 3D paper crafts, 3D fabrication / models
  • Used Blender, an open source 3D animation tool
LURE OF THE LABRYINTH
  • Funded by DoE
  • Games to teach math and literacy
  • Multi-player classroom game that lasts a semester (takes about 6 - 9 hours to complete)
  • Avatar-based graphic novel experience, where your personal avatar is part of the story
  • Rules of the game are not explained and left to the players. Math content comes next.
  • 5.6MM complete games
  • Free on thinkport.org
  • Summative research paper coming soon
Secret of Useability:
  • Strip away everything that slows down experience. Limit barriers to play.
CHILDREN'S HOSPITAL OF BOSTON
  • Goal: Get tweens engaged in philanthropy
  • generationcures.org
  • FV created tween content within that site: Zebrafish
  • Zebrafish.com story - transmedia:
  1. First came animation
  2. Graphic novel
  3. Zebrafish.com (game about scientific method)
  4. Battle of the bands for high school students (they raised $20k in 1 evening)
  5. Online battle of the bands where winner gets song professionally produced and featured on next RockBand title
  • 10k hits / day with limited marketing in Boston (some launch local launch events)
OTHER STUFF GARY THINKS IS COOL:
  • Little Airplane's new transmedia, Small Potatoes
  • Wild Planet remote control car - spy vehicle with programmable video display
  • Lego Universe - epic VW (beta now) all buildable content within world
THE TRANSMEDIA CHALLENGE:
** don't rush into market (especially because of different timelines for different types of content)
Strategically release content
Must have one person to oversee ALL platforms

  • Transmedia = It's not about one character on multiple platforms, but doing interesting things on each platform that take advantage of the medium.
  • Don't forget the offline living room experience (e.g. Dino Train geocaching event)
Other random thoughts:
  • Apple looking for developers to showcase gyroscope functionality (but may not be age appropriate for 3 year olds?)
  • City + states giving $ to game companies to produce there -- tax incentives

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